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Primitive types
Little endian format.
| Type |
Length |
Description |
| Float |
4 |
|
| Int32 |
4 |
Signed |
| UInt32 |
4 |
Unsigned |
| UInt64 |
8 |
Unsigned |
| Bool |
4 |
True if 1, else false |
| Int16 |
2 |
Signed |
| UInt16 |
2 |
Unsigned |
| ChunkName |
4 |
RIFF-style chunk identifier |
| UTF8String |
|
Null-terminated |
Enum types
SoundEntryFlags : UInt32
- IsEmbedded = 1
- IsCompressed = 2
- Regular = 0x64
RoomEntryFlags : UInt32
- EnableViews = 1
- ShowColor = 2
- ClearDisplayBuffer = 4
CollisionShape : UInt32
- Circle = 0
- Box = 1
- Custom = 2
InfoFlags : UInt32
- Fullscreen = 0x0001
- SyncVertex1 = 0x0002
- SyncVertex2 = 0x0004
- Interpolate = 0x0008
- unknown = 0x0010
- ShowCursor = 0x0020
- Sizeable = 0x0040
- ScreenKey = 0x0080
- SyncVertex3 = 0x0100
- StudioVersionB1 = 0x0200
- StudioVersionB2 = 0x0400
- StudioVersionB3 = 0x0800
- StudioVersionMask = 0x0E00
- SteamEnabled = 0x1000
- LocalDataEnabled = 0x2000
- BorderlessWindow = 0x4000
GameTargets : UInt32